The local gods/spirits/ancestors of a territory. May derive from
- an ancient nature spirit which has been personified
- a tribal god which has been reorientated with a locality
- a totemic ancestor
- a hero who accomplished a great deed at that place
- a sage who learned a great truth at that place
A Lár has some or all the following attributes
- governs a distinct territory without overlapping another
- has a shrine or centre of worship
- may answer prayers and needs of the local people
- the charms, prayers, &c. only work within territory
- bestow specific Powers upon chosen pilgrims or local people
- Can appear in dreams or hallucinations with some divinatory effect
A Lár’s rule isn’t eternal.
- A new Lár may encroach on an old one’s territory, sometimes leaving the former with only a building or room.
- Some believe that a Lár’s catchment is regulated by the faith of the worshippers, though this seems generally not to be the case
- A Lár may, without warning, disappear, with immediate reallotting of the territory to neighbouring Láres
- A fading Lár may be saved from oblivion by translocating the shrine to a non-aligned territory:
- at sea
- a long-uninhabited place:
- a city
- A translocated Lár maintains its abilities to grant Powers and perform divination.
Riqishe: Tisat (tistam)